In cooperation with the Warsaw Trade Office in Taipei, G2A has invited top Polish VR video game developers to Taipei Game Show where they will be introduced, promoted and supported in entering the Asian market and taking part in the Asia VR Arcade Partners project. Taipei Game Show, taking place January 19th – 24th, will include both a B2B and B2C zone. Around 450,000 people visited TGS last year.

Carbon Studio, Anshar Studio, Immersion, and Sigma have all been invited to exhibit alongside G2A and the Warsaw Trade Office in the B2C zone. These developers are responsible for games including Alice VR, Detached, The Ancients, and The Purgatory VR. G2A’s own G2A Dev Studio will be presenting.

The Asia VR Arcade Partners project is distinctively catered to VR developers and fans. The project presents and promotes VR games to specially designed clubs of VR fans, who can try the games out for a small fee. According to reports, in 2016 the VR market was valued at 860 million dollars in China, which is 1/6 of its entire worldwide value. Thus, the Asia VR Arcade Partners project presents a great opportunity for VR developers to enter a massive market.

G2A will also be demonstrating its 3D printing platform, G2A 3D, at Taipei Game Show. There will be 3D printers on display and many pre-printed 3D items. In the VR zone, fans will be able to see 3D printed models from G2A’s very own World War II VR game – Blunt Force.

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