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The Singaporean Government has restructured the Info-Communications Development Authority of Singapore (IDA) and the Media Development Authority of Singapore (MDA) to form the Info-Communications Media Development Authority of Singapore (IMDA) and...

Russian internet company Mail.ru Group plans to collaborate with Chinese entities to secure favourable conditions for expanding the Russian game market in China, and for attracting Western and Asian partners in...

Last week Square Enix released its 2016 annual report, which outlines two key areas for the next years. In its report, Square Enix has said that it’s looking to expand into emerging markets,...
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Tokyo Game Show 2016’s massive exhibition floor showcased thousands of titles from hundreds of developers all around the world. Included in that showcase? A merry band of developers hailing from the...

Marking another first step in the Indian e-commerce industry, Flipkart on Wednesday announced the for the gaming community in India. The awards which are alongside the Flipkart Gaming Championship will be held...

Rahul Bhardwaj, Co-Founder, and COO of Junglee Games is an active investor and entrepreneur in India, having previously co-founded Product Mango and Vayyoo, and has led Fortune 50 Enterprise divisions with...

The world is evolving in the direction of attention economy, and social networks have been top of mind for every investor, entrepreneurs, business executives and consumers. The western hemisphere has been...

Japan continues to dominate average revenue per user (ARPU) for mobile gaming on the iPhone, but growth in China is rapidly gathering pace, according to a new study. The research from intelligence...

The results of the Growing Up Online - Connected Kids survey conducted by Kaspersky Lab and iconKids&youth show that boys and girls aged 8-16 behave very differently on the Internet, meaning...
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Nexon is gearing up with marketing strategies tailored for locals to take on the international mobile game market, a representative of the company said this week. According to the head of Nexon‘s...
Korea

South Korea’s computer games industry is facing a crisis as online software makers struggle to compete with fast-growing Chinese rivals in the rapid transition to mobile gaming according to a report...

App developer Glu Mobile Inc., which created the “Kim Kardashian: Hollywood” role-playing mobile game in 2014, has fallen most out of 11 known listed investments tabulated by Bloomberg. Its share price...

The Indonesia Stock Exchange (IDX) along with its regulatory counterparts introduced Indonesia’s first online games about stock trading as part of a campaign to attract more individual investors to the stock...

Nintendo of America president Reggie Fils-Aime was asked by Alistdaily regarding the future of Nintendo. It wasn’t long until the subject turned to the upcoming Nintendo NX platform and which lessons Nintendo...

The head of the Korea's top mobile game firm said his Korean counterparts should push to streamline their business structures and concentrate on maintaining a competitive edge to overcome such a...

Asian fans of smartphone game Pokemon Go are hunting out the best telecom providers and network gear to overcome the hurdle posed by patchy network signals in their race to capture...
Asian mobile web browsing

The mobile games market in Japan saw extremely strong growth in the 2010-2015 period, growing at a 56% CAGR, creating the second largest mobile games market in the world, behind only...

A project titled ‘Skill Development for Mobile Game and Application’ was launched in the capital of Bangladesh, Dhaka, aiming to ensure footprint in the global gaming and apps market. The project, taken...

The mobile gaming market is growing rapidly worldwide, and competition in the market is becoming fierce. However, the Korean market, in particular, is emerging as an attractive market in mobile gaming...
China market Q1-Q2 2013

The conventional view of China’s tech industry has long been that local companies mimic American tech giants without innovations of their own, achieving success with borrowed products in a market where...