As more people play or shop online, some experts have said Singapore should start imposing Goods and Services Tax (GST) on such transactions, since the online market is worth nearly S$5...
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The Shanghai-based game company Youzu Interactive, that has gained wide attention from industry insiders both in China and worldwide since the announcement of its full acquisition of the German game developer...

Consumer electronics are the electronic devices that are intended for day-to-day life in applications such as mobile communication, networking, media, and entertainment. The main consumer electronic devices are smartphones, tablets, PCs,...

China is planning to ban online games for minors from midnight to 8:00 a.m., according to a draft regulation on the protection of minors issued by the Office of the Central...
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The Singaporean Government has restructured the Info-Communications Development Authority of Singapore (IDA) and the Media Development Authority of Singapore (MDA) to form the Info-Communications Media Development Authority of Singapore (IMDA) and...

Despite global economic challenges, Malaysia Digital Economy Corporation (MDEC), formerly known as Multimedia Development Corporation recorded significant growth in investments and export sales from MSC Malaysia companies in 2015. As the lead...

Rahul Bhardwaj, Co-Founder, and COO of Junglee Games is an active investor and entrepreneur in India, having previously co-founded Product Mango and Vayyoo, and has led Fortune 50 Enterprise divisions with...

Gamania Digital Entertainment announced its official "logout" of Zhonghe headquarters and "login" to its new location in Neihu. "We chose to relocate to the tech-thriving Neihu Science Park as the community...

Last week Square Enix released its 2016 annual report, which outlines two key areas for the next years. In its report, Square Enix has said that it’s looking to expand into emerging markets,...

Tencent Holdings Limited has subscribed to and been allocated shares in the initial public offering of Paradox Interactive on Nasdaq First North Premier. Tencent has been allocated 5.28 million shares at the...

A trade mission of several top companies in the Malaysian games industry are making the trip from Kuala Lumpur to participate in the Games Developers Conference (GDC)  this week. InsideGamesAsia.biz had the chance...

Gamification is the process of implementing game mechanics into a non-game context to drive user engagement. Points, badges, leader boards, challenges, and rewards are some examples of game mechanics. The Gamification market...

The diversification of video games in their platforms and software could push revenue from USD 90 billion in 2015 to USD115 billion by 2020, predicts a report from Digi-Capital released Tuesday. Massively...
Perfect World

Perfect World announced a $1.8 billion deal that would make it the latest in a wave of Chinese companies returning home after giving up on the U.S. stock market. Under the...

The Indonesia Stock Exchange (IDX) along with its regulatory counterparts introduced Indonesia’s first online games about stock trading as part of a campaign to attract more individual investors to the stock...
Line

Line Corp., which offers a popular mobile message and online voice-call service, is entering the mobile carrier business in Japan, promising to underprice competition as it grows its platform for news,...

The head of the Korea's top mobile game firm said his Korean counterparts should push to streamline their business structures and concentrate on maintaining a competitive edge to overcome such a...

The Australian Interactive Games & Entertainment Association (IGEA) has announced another year of strong growth, with sales of interactive entertainment reaching AUS $2.83 billion in 2015. The continuing trend of double digit...
Vietnam online users

The Vietnam e commerce market has enhanced at a tremendous growth rate, yet the size of online gaming market is still minute owing to the fact that a large part of...
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Nexon is gearing up with marketing strategies tailored for locals to take on the international mobile game market, a representative of the company said this week. According to the head of Nexon‘s...