The global Gamification market is expected to grow from an estimated USD 1,698.7 million in 2015, and reach USD 22,913.0 million by 2022, growing at a CAGR of 41.8% during 2016...
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South Korean online game giant NCSoft Corp. whose growth has plateaued in recent years amid the lack of its sure-fire growth driver will likely see both operating profit and sales recover...

Last quarter, the messaging app owned by Tencent added 40 million new users to reach 846 million. Tencent was once reliant on revenue from PC games and subscriptions to its social network...
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More than a year ago, Nintendo and Universal Parks & Resorts announced that the companies were collaborating on building Nintendo-themed attractions at Universal's parks. Both of the companies not providing much...

Mobile game developer Unity Technologies and Chinese Android device manufacturer Xiaomi has signed a partnership agreement to serve consumers and developers globally. With this collaboration, Unity game developers will be able...

Chinese internet giant Tencent Holdings is widely expected to post another solid set of financial results for the three months ending September 30, driven by robust mobile games and online advertising...

Chinese software and internet services company Kingsoft Corporation plans to further build up its mobile games portfolio next year after rebounding from a second quarter loss to post record quarterly revenue...

The internet-driven entertainment industry is about to witness a market boom, said the head of the Chinese video game and movie conglomerate Perfect World. "Entertaining content consumption will continually rise as the...

Danish-owned PlayLab is a mobile games company based in and focusing on Southeast Asia as a future growth market, with a global success landed with their ‘Juice Cubes’. As their third...

Mauj Mobile, India's fastest growing mobile games company,has announced its aggressive intentions in the mobile gaming space by foraying into game publishing by offering three game publishing deals to winners of...

South Korea’s top portal operator Naver has joined hands with SoftBank Ventures Korea to establish a new 50 billion won (USD 42.75 million) investment fund to nurture promising start-ups in the...
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GungHo Online Entertainment announced that the mobile gaming phenomenon Puzzle & Dragons has surpassed 11 million downloads in North America since its release in 2012. Puzzle & Dragons has also reached another...

NetEase, China’s second-largest online and mobile video game services provider, is poised to report solid year-on-year earnings growth for the quarter to September 30 on the back of strong performance of...
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It’s been a year since Tatsumi Kimishima became president of Nintendo, taking the reins from the late Satoru Iwata. A former banker, Kimishima is now overseeing one of the biggest shifts...
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The Japanese game developer and publisher, Capcom, has released its financial results for the first half of 2016 for the six months ending September 30th, 2016. It posted sales of USD 272...

Chinese internet company Sohu.com, the mother company of online games maker Changyou posted another lacklustre set of financial results in the third quarter of 2016, despite the continued steady performance of...

The popularity of Pokemon Go has failed to stop Nintendo from issuing a profit warning, which it blamed on poor Wii U sales and a strong yen. The Japanese video game maker...

Online game developer and operator Gamania Digital Entertainment has started operation of Gama Pay, smartphone-based third-party mobile e-payment services, in the Taiwan market, becoming the second operator of such services next...
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Nintendo released last week the name, some information and a video of its new video game product. To be called Switch, and launched in March 2017, the product is aimed at breaking...

Chinese online gaming company Giant Interactive said Friday last week that it will buy Israeli rival Playtika for 30.5 billion yuan (USD 4.5 billion) in China's second-largest overseas gaming acquisition this...