Niko Partners, provider of high-integrity market intelligence on the Chinese and Southeast Asian digital games industry, published its Top 15 predictions about the 2017 digital games industry in China, Indonesia, Malaysia, Philippines,...

Capcom has reported that sales and profits are down for the nine-month period ending on December 31, 2016, but the company's overall financial forecast for the end of the fiscal year...
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Toge Productions, an Indonesian indie game developer studio, announced that the studio has received an undisclosed amount of funding from Discovery Nusantara Capital (DNC), the investment arm of China-based game company...

Nintendo on Wednesday said it plans to release two or three smartphone games every year in the hope of stabilizing earnings still highly dependent on its volatile games console business. “We believe...

GameFounders is a global game accelerator that helps studios enhance their game development and business skills. Each program lasts three months, and offers selected teams access to resources and networks, guidance...
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According to a study published by Gamesbond.in, 80 percent of the mobile game developers in India are working for the local branches of global game studios, but feel that there are...
JP Mobile Gamers

The Japanese mobile game industry has changed a lot over the last years. In his blog, Motoi Okamoto summarized the last year's trends and this year's forecast in the Japanese mobile games...
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Netmarble Games has shown a successful combination of solid content intellectual property and well-proven business models can be a game changer by breaking multiple Lineage 2: Revolution." In a recent press conference...

Consumers are spending big on mobile games in Southeast Asia, where people's high levels of engagement and the apps' increasing popularity with younger gamers is leading to expanding revenues for game...

The Chinese smartphone manufacturer Huawei Technologies Co. Ltd. has partnered with E-Link Entertainment, a specialty global mobile games publisher with direct access in China, to pre-install games on some of Huawei’s most...

Indonesia has about 400 developers who have produced over 1,000 games, according to research by game engine company Unity3D. The country had the world’s fastest growing number of mobile game players since...
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Never underestimate the power of anime in Japan. The medium stands as one of the most popular in Japan, and fans get to experience their favorite shows in all sorts of...

Chinese venture capital firm Shunwei Capital is set to make its debut investment in India by putting in USD 2 million in gaming startup Mech Mocha. Shunwei, which was started by...
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2017 is expected to be a big year for initial public offerings in South Korea, with leading online game developer Netmarble Games and the marketing affiliate of biopharmaceutical giant Celltrion likely...

The rest of the world may be busy playing Pokemon Go, but China’s mobile gamers are going crazy for a totally different game. It’s called Honor of Kings (former: King of...
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Kabam is selling the majority of its assets to South Korea’s Netmarble Games, effectively exiting the fast-growing but hypercompetitive business of creating games for mobile devices, according to a report at...

Tencent Pictures, the film unit of China's biggest internet and games company, is looking for acquisitions that can accelerate plans to make its own blockbusters instead of just writing checks for...

The global Gamification market is expected to grow from an estimated USD 1,698.7 million in 2015, and reach USD 22,913.0 million by 2022, growing at a CAGR of 41.8% during 2016...
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According to the official Japanese Nintendo web page, Super Nintendo World will open before the 2020 Olympic Games that will be held in Tokyo. It has also been confirmed that the...
NCSoft

South Korean online game giant NCSoft Corp. whose growth has plateaued in recent years amid the lack of its sure-fire growth driver will likely see both operating profit and sales recover...